This cannot happen more than once every 20 seconds per enemy.įor every 5 Intelligence purchased within range, you deal +2% increased damage to targets that have Poisoned. When an enemy is damaged by you, they become Vulnerable for 3 seconds. Enemies affected by Trap Skills take *10% increased damage from you.įor every 5 Strength, you deal increased damage to Vulnerable targets. Non-Ultimate Trap Skills have *25% increased radius.įor every 5 Strength, you deal increased damage to targets affected by your Trap Skills. You deal 5% increased damage for each enemy that is Crowd Controlled, up to 25%įor every 5 Intelligence, Trap Skills deal increased damage. Your Ultimate Skills deal 30% increased damage and grant you 10% increased damage for 20 seconds when cast. Whenever you deal damage to a Vulnerable enemy, they take 1% increased damage from you for 6 seconds, up to 15%. You deal 22.5% increased Critical Strike Damage to enemies affected by your Trap Skills. Rapid Fire has a chance to ricochet to another target. While you are Healthy, you gain increased Crowd Control Duration. You have increased Critical Strike Chance against Injured enemies. Skills deal up to increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.īasic Skills grant 20% Damage Reduction for seconds All Poison Traps activate when you exit Stealth and Poison Trap’s Cooldown will be seconds per trap placed. Poison Trap no longer breaks Stealth and doesn't trigger Cooldown or arm time while you are in Stealth. Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a chance to Daze them for 2 seconds.Ĭritical Strikes with Core Skills increase your Attack Speed by for 3 seconds.Īttacking enemies with a Basic Skill increases the damage to your next Core Skill cast by, up to 30%.īasic Skills gain Attack Speed. While enemies are Unstoppable, you deal increased damage to them. You have 20% increased Crowd Control Duration. Dash’s Cooldown is reduced by seconds for each enemy Dazed this way, up to seconds. You automatically drop a Smoke Grenade at the end of Dash.
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